The vast majority of all Viewport functions are driven by either the mouse or the keyboard, or some combination thereof.
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Pan - To move the model left/right/up/down, Ctrl + middle mouse button press, drag.
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Rotate - To rotate the model about a fixed point, middle mouse button press, drag the position of the mouse cursor when pressing the middle mouse button defines the center of rotation.
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Zoom - To zoom in or out, scroll the mouse wheel up/down OR Shift + middle mouse button press, drag (up/down) the position of the mouse cursor determines the zoom center.
Note
For all actions: release the middle mouse button to stop the manipulation.
Several hotkeys have been programmed into HyperX to allow users to reach certain model orientations and windows quickly.
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Ctrl + F - Zoom-fit the entire model (i.e. not just what is shown).
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Ctrl + T (threshold) + Mouse wheel up/down - Increases / decreases the threshold (min 0°, max 90°) for feature selection.
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Panels - The maximum angle between element normal vectors of adjacent shell elements.
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Beams - The maximum angle between element tangent vectors adjacent elements.
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R (rotate) + Middle Mouse Button press + mouse move - Performs in-plane rotation (same as current view plane) of the model.
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Ctrl + A (all) - Selects all visible Zones and Joints in the Viewport.
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Ctrl + E (entity) - Opens the "How" selection radial menu.
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Ctrl + Q - Launches the "search" function.
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Ctrl+I - Show Only the selected elements.
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Ctrl+R - Reverse visible/hidden elements.
Like other model-centric software products, HyperX offers a View Cube in the top-right corner of the Viewport to offer enhanced model positioning options. Of note:
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Left-clicking on edges, corners, or faces of the View Cube centers the model and positions it in the corresponding to the selected perspective.
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Left mouse button press on the View Cube + drag rotates the model about the Viewport center.
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Left mouse button press on the ring + drag rotates the model in this plane about the Viewport center.
The Clipping Plane slices through the model and hides everything on the +Z side of the plane, making it useful to quickly view the interior of a model. Every single type of model entity will be cut by the Clipping Plane, including all element types, plies, core, etc.
Toggle the Clipping Plane on from the View tab of the main Ribbon.
The position of the Clipping Plane can be modified by clicking and dragging the coordinate axes that appear when the Clipping Plane is activated.
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Free-form positioning - Click and drag the sphere at the origin of the coordinate axes to freely move it anywhere in the model.
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Slide along axis - Click and drag the individual axes to move the Clipping Plane only in that direction.
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Rotate - Click and drag the curved bars to rotate the Clipping Plane about the corresponding color-coded axis.
Touchpad mode can be enabled on the View tab of the Ribbon. This mode offers slightly different controls for panning, rotating, and zooming that are likely more accessible on touchpad devices.
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Pan - To move the model left/right/up/down, Ctrl + Alt + left mouse push, drag.
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Rotate - To rotate the model about a fixed point, Alt + left mouse push, drag the position of the mouse cursor when pressing the middle mouse button defines the center of rotation.
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Zoom - To zoom in or out, pinch or Shift + two finger swipe up/down the position of the mouse cursor determines the zoom center.